Call For Participation

Important Dates

All deadlines are 23:59 UTC/GMT,
or 4:59 pm PDT

Deadline for submissions
Mon. June 4, 2012

Notification of acceptance
Tue. June 26, 2012

Camera-ready versions due
Mon. July 16, 2012

Digital Production Symposium 2012
Sat. August 4, 2012

Submission Format

Written submissions of 3-10 pages
+ option: up to 5 minutes of video

>> How to Submit

Presentation Format

Each accepted paper will be given 20 minutes of presentation time at the symposium, or 30 minutes for some mixed team and collaborative works.

DigiPro 2012 Logos

>> Downloadable Logos

The DigiPro symposium encourages the sharing of algorithms, procedures and insights for the production of top quality visual effects and computer animation. The goals are to bring together scientists, engineers, artists and producers, and to close the gap between research results and industry needs. Any novel idea with impact on digital film production can be submitted. The following categories serve as guidelines:

1. Production-relevant algorithms: novel algorithms which have been implemented and have been successfully used, or have the potential to be used in digital film production. Publication of source code is encouraged.

2. Adapted solutions: solutions based on previously published work, but adapted or extended to be useful in a digital production environment. This may include novel applications or innovative combinations of existing tools. Techniques from the game industry which have proven useful for film, or for authoring film and games together, are also welcome.

3. Production tricks and tweaks: practical solutions or workflows applied, for example, in cases where the theory fails, where there is no solid mathematical foundation, or where the “correct” implementation is not stable or fast enough.

4. Mixed team projects: a problem and solution presented by a combination of artists, engineers and producers. Topics could include a new tool, aspects of a production pipeline, or a “making of” some part of a movie. Reasons why a particular solution was used over another are encouraged.

5. Collaborations: the processes and/or outcomes of collaborative work, such as between artists and engineers, academia and industry, departments within a production company, or between several companies. Any experiences which could benefit future productions are welcome.

These will be reviewed by an International Program Committee.
Given the limited time between submission and final version, papers will be evaluated as submitted.

NOTE 1: Papers do not need to be anonymous.

NOTE 2: Accepted papers will be archived in the ACM Digital Library (This will require signing ACM copyright forms.).